I recently released a new tool for making homebrew games for tilemap-based systems – ascii2tilemap! it’s meant to be the simplest possible way to make a tilemap. It’s especially useful for menus
How it works:
1. Fill out ascii art in the table to design your map/menu
2. Build translations from ascii characters to whatever values you need
3. Export it to a binary file, c, csv or something else
I was trying to build a menu for my SNES game and I couldn’t find any tools to do it, so I decided to spend some time and make one. If you use it, let me know!
Check it out: https://ascii2tilemap.nes.science