Retro Puzzle Maker

Ever want to make your own NES game? Want to make it on an NES too? Check out Retro Puzzle Maker – a quirky little toy I made over my winter break.    Check it out here!

New Ludum Dare Game: Closing In

Just a quick update: I released another NES game for Ludum Dare. For those unfamiliar, Ludum Dare is a 48/72 hour coding competition. It features a dog trying to escape a collapsing world. It was built using nes-starter-kit, and served as a bit of a first full-fledged test of it. As a result of making … Read more

New Code Thing: cruddie-mock

My big focus in personal projects is obviously retro gaming, but sometimes I run into an annoying problem that hasn’t really been solved the way I want to, and have to dig in. I do web-based stuff sometimes, and to get started it often helps to have some dummy data to work with – when … Read more

nes-starter-kit: C starter kit for NES games

I’ve been pretty quiet about game dev for a while, but that doesn’t mean it was forgotten. Since I went to MAGFest this year, I’ve been kind of obsessed with the idea of making retro development easier. The people I met made me realize that a lot of people want to get started, but aren’t … Read more

Squishy the Turtle on display at MAGFest!

Squishy the Turtle is on display in the Indie Arcade at MAGFest this year! Thanks to the wonderful people at Babycastles, it is being showcased on a Super Gameboy, in a cozy turtle tent! If you’re here, check it out! Of course, this warranted giving the game a little extra love – I released a … Read more

Fluffy Space Escape/Ludum Dare 40 Postmortem

Results just came out for Ludum Dare 40, and I did the best I’ve done so far. I won’t go into numbers here, but you can check them out on the Ludum Dare page if you’re interested. I’m quite happy with the game I created, and it’s definitely reassuring to see others scored it well.

I thought I’d post a postmortem before I forget anything more about it. I might try to do this more with game jams; will see how it goes. It’s a bit long and rambly, so click in if you’re interested.

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Gameboy game builder improvements

I spent some more time with my Gameboy game builder (AKA classicgb) recently, and the results are surprisingly good. I spent some time adding scroll animations, as well as tweaking the collision physics a bit. There have also been a lot of more minor changes in the builder. The end result is that created games feel … Read more

Some fun retro game jam entries from 2017

Most of my posts on this site end up being about something I’ve built, but I think it’s time to try something new. I recently participated in Ludum Dare for the 3rd or 4th time, and I realized that I had played a lot of really impressive games. Game jams are a fun test of skill, where you challenge yourself to go from nothing to a functional (and more importantly fun) game in a very short period of time. Success relies on having a commanding knowledge of your tools, and usually a strong engine to build off of.

Unfortunately, I don’t have the time or energy to go through all of the games I’ve played, but I thought it might be nice to highlight some of the cool games made for older consoles such as the NES and Gameboy. Details and screenshot and more beyond the fold!

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Ludum Dare 40 – Fluffy Space Escape

It’s been a little while since I posted an update, so here’s one! I participated in my third (successful) Ludum Dare this weekend, and created another NES game. This one is a bit of a puzzle game- you’re a rabbit trapped in space, trying to find his way back to earth. It’s a quirky little … Read more

Put your NES on the internet!

I’ve got one more new (ish) NES project to share: NESNet. It’s a C library for making http requests from the NES. You need some extra hardware originally designed by Rachel Simone Weil for her ConnectedNES project, but once you have that you can use it to do some pretty cool stuff. So far, demos … Read more